Boomer (Star Watch Book 3)

Five years have passed, and the story begins in a dark period within the Star Watch saga. Captain Jason Reynolds, Omni of the U.S. Space Fleet, along with his now sixteen-year-old daughter, Mollie, are en route to the Dacci System to attend the memorial service for none other than Boomer, his other daughter. Information on her death had been sketchy at best—an attack by the Sahhrain on Harpaign, during the Goldwon graduation trials. It had been a massacre. The Blues have since declared war on the Sahhrain, and there is a good chance the U.S. Fleet and the Alliance will be dragged into the fray as well. Once on the planet Harpaign, Jason conducts a preliminary investigation—one that soon reveals things are not what they seem. Information is being withheld and clues indicate there is a slim possibility that Boomer did not die on the sandy dunes battlefield of Capital City after all—setting in motion the most riveting, non-stop action, Star Watch novel yet. So grab ahold your multi-guns and affix your Enhancement shields, because this is going to be one hell of a wild, rollercoaster ride!
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Star Watch

Join the Star Watch crew on their first mission to the planet of Trom, where hostile Pharlom invaders have appropriated high altitude cloud-ports as prisoner of war camps. As a fierce battle in space ensues, fragmented warships fall into Trom's atmosphere and head right for a populated cloud-port. From best-selling author Mark Wayne McGinnis comes the highly anticipated Scrapyard Ship spin-off series, Star Watch. The Craing War is now over ... the enemy defeated. As planetary systems around the galaxy try to bring normalcy back to their existence, one thing becomes crystal clear ... without the Craing around to keep everyone in line, space has become a far more dangerous place. With tens of thousands of warships idle, along with hundreds of thousands of Allied crew personnel sitting on their hands, it's up to Admiral Perry Reynolds whether or not to send the combatants home, and mothball most of the ships. But as more and more requests for prompt Allied assistance come in from the farthest reaches of outer space (i.e. for minor incursions into sovereign territory; or others, more serious - including barbaric planetary invasions), Admiral Reynolds is compelled to introduce a new stellar over-watch program. With his own career winding down, one of his final directives will be in the formation of a special intergalactic marshaling service ... Star Watch. The admiral has the perfect ship lined up for the task - the most advanced warship in the known galaxy: the mile-long Caldurian vessel - the Minian. Next ... he needs to outfit the ship with a captain and crew he can trust to get this far-range venture initiated properly. Across the galaxy, young Boomer, daughter of Captain Jason Reynolds, begins her training in the ancient fighting methods of the Kahill Callan, and prepares to battle against Lord Vikor Shakrim - leader of the dreaded Sahhrain warriors.  
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The Simpleton QUEST

The Simpleton Quest In book two of The Simpleton trilogy, the story of Cuddy Perkins continues. He’s no longer the same mocked, often tormented, Woodbury, Tennessee village idiot. In fact, he’s quite brilliant, trading his simple, country town existence for a life spent amongst the stars—voyaging on the spacecraft Evermore. Cuddy’s life mission? Help an alien race, called the Pashier, and the being called Tow—the alien who’d changed his life so dramatically only weeks before. Supported by his brother, Kyle—also Tony and Brian, and his childhood best friend, Jackie—the team of five must find a way to combat the vicious Howsh before Primara is annihilated. Undertaking one last-ditch mission, the team must uncover certain hidden truths concerning both the Pashier and the Howsh—two races far more connected than previously known. The answers they seek can only be found in the distant past—in the ancient vaults of Calirah. To venture there, they will go up against vile savage beasts, treachery, and a fleet of alien warships that might be unstoppable. Not everyone in the group will survive. Emotionally and physically spent, en route to their next Interstellar destination, someone new will need their help—someone both vulnerable and powerful.
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Commodore

"War is cruelty," General William Tecumseh Sherman famously asserted. "There is no use trying to reform it. The crueler it is, the sooner it will be over."David Birkenhead is not by nature a cruel Rabbit. Yet he's been assigned one of the most miserable missions an officer can ever receive—to bring two renegade Houses of Nobility back into the fold, by force if necessary. And he's in a terrible hurry as well; the Imperials are certain to strike again at any moment. Will David once again manage to make do with what he has instead of what he might wish for and somehow prevent a civil war and Royal catastrophe? Even if he has to face the entire Imperial Fleet along the way?
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Tarot Sour

"Chiefly among his tenets is the proclamation that the universe, and to a smaller extent, the Earth itself, is the same as a living animal. And at the end of their lives, in the midst of their death throes, such animals will writhe and convulse, wildly, savagely, with the hopes of staving off death for just a bit longer. And, like an injured animal, this convulsing will lead to unpredictable behaviors. Time will begin to overlap with itself. Individuals and objects might exist as simultaneous duplicates of themselves at different ages. They might disappear altogether for a time before reappearing someplace else, if at all, and might appear as incomplete, fragmented partials of what they should be."This is not a story of the end of the world, but rather a story of six individuals in a dying shanty townfor whom the world may as well already be over. When Elizabeth Hesse's husband and children go missing, a chain of events is set in motion that will lead the inhabitants of this...
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Mutant Hunter (Clone Worlds)

Grady is tasked with hunting down mutant colonies to establish whether they’re stable enough to be included within the Empire. He comes up against Agent Shrilla Beyeur who takes out mutant hunters with ‘extreme prejudice’. Luckily, Grady isn’t her target today. That’s probably the only good news on the horizon, but then Grady isn’t all he seems. So, when Agent Shrilla finds out who Grady ‘really’ works for, it’s all she can do not to put a bullet in his back.
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Ship Wrecked: Stranded on an alien world

A wicked snowstorm had blown in from the north and the roads were a mess. Recently split from his one-time girlfriend, there was now nothing holding Cameron Decker here in the little backwater mountain town of Larksburg Stand. Time to get back to college, back to Stanford. Seeing a guy knee-deep in slush at the side of the road, he pulled to the curb and waived him over. The stranger smacked his head getting in—knocked his watch cap askew. Only then did Cameron notice—notice that the stranger couldn’t possibly be human. He decided to help his stranded passenger—a decision he’d soon come to regret. Along with his rust-bucket of a pickup truck, he was soon heading deep into space aboard an interstellar spacecraft. When the vessel is crash landing onto an alien world, he’ll have to contend with a murderous droid and a slew of strange alien life forms. But it is the forty-five-foot tall beast—a Minal Loth—that will impact is life the most. Marooned, Cameron must keep his wits to survive long enough to find a way to return home—back to that little mountain town, and the girl, who he should never have left in the first place.
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DREADNOUGHT 2165

2165 - The Squidies' mammoth Dreadnought and its impenetrable armor turns the UN battlegroup at Sirius to a cloud of severed bulkheads and melting hulls. When a spybird sights that nightmare ship again at Altair, the Staas Privateer attack carrier Hardway is dispatched to hunt the marauder down.
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