Craing Dominion (Scrapyard Ship Book 5)

Craing Dominion, Book 5 of the best-selling Scrapyard Ship series. Truly dark times have come to the Allied forces, the crew of The Lilly, and Earth — we knew they were coming but nothing will have prepared you for this … With the introduction of Craing commander Ot-Mul, there’s a new standard for evil that will not only shape the rest of this series, but Science Fiction literature as a whole. Join Captain Jason Reynolds as he ventures into the proverbial lion’s den in a last ditch effort to even the playing field with the Craing — an empire that has embarked on a pursuit that will guarantee their de facto dominance for millennia to come.
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The Nubl Wars (The Pattern Universe Book 3)

The continuing series of Zeke and Zirkos adventures in open space.
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Lone Star Renegades

"Could not put this book down!" "A great new SciFi series by Mark Wayne McGinnis ... can't wait for the next one." From author, Mark Wayne McGinnis, who brought you the hit series, Scrapyard Ship and Tapped In, comes a new and exciting new science fiction saga and the rise of the most unlikely new hero. Seventeen-year-old Collin Frost, the kicker for the Lone Stars high school football team, was not enjoying the bus ride back to the school after a game that hadn’t gone so well. The ride was made worse for him when Bubba, the team’s defensive tackle, decided Collin should sit in the aisle instead of the seat next to him. That’s why when the bus pulled to a stop at a railway crossing in a small town in Middleton Texas, Collin didn’t actually see what the bus driver, the cheerleaders, and his teammates saw … a hovering, goliath-sized space ship. And here the journey of the Lone Star Renegades begins. Abducted into the belly of a sim rover collector ship, sent from a distant galaxy, the Lone Stars must find a way to survive long enough to escape their deathly confines. When that escape finally does come, the teenagers find themselves twenty-three light years from Earth and smack dap in the middle of an interstellar war. Young and irreverent, the Lone Stars must bargain with the Brotherhood forces for passage back to Earth—a bargain that would require them to complete a military basic training program and inevitably have them fight against Brotherhood's enemies for the duration of one year.
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Scrapyard Ship 3 Space Vengeance

"I LOVED this book!" "Great Book!" "Get Another Fix! "Fun and Great Series!" "The crazy ride continues... and never lets up!" Captain Jason Reynolds is back! In the third installment of the Scrapyard Ship sci-fi adventure series, Space Vengeance, Jason, his family, and The Lilly's crew face the impending destruction of their internal nano-devices. What's worse, what remains of the Craing fleet, some 1500 warships, is back and headed straight toward the already decimated planets within Allied space. In what looks to be a one-way suicide mission, Jason must leave Nan and Mollie behind on Earth and out of harm’s way. While war rages on sixty light years from Earth, maniacal space raider Captain Stalls and hundreds of his pirated warships close in on Earth. Stalls knows exactly what he wants: to find and kill Captain Reynolds and take the beautiful Nan Reynolds for his own. Note from the author: If you've made it to this third installment, you already realize this is an ongoing series. With that said, more often than not these books have cliff-hanger endings! ** ### About the Author Mark grew up in Westchester County, NY, and later in Westlake Village, CA. Currently Mark and his wife, Kim, live near Boulder with their two dogs, Rika and Zoey. Mark’s had more professions than you can shake a stick at from technical writer for a Fortune 500 conglomerate, an entrepreneur manufacturing outdoor firefly lights, to award-winning filmmaker—just to name a few. Mark is currently a full-time writer whose work includes the #1 best selling Scrapyard Ship series and Tapped In series books.
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Galaxy Man

The year is 2117. Out at the farthest reaches of Earth’s territorial space—a spree of depraved murders have the local cattle ranchers fearing for their families. A fear, they will soon discover, is more than justified. Apparently, John Gallic’s reputation proceeded his arrival to the fringe-world of Muleshoe. A reputation suggesting he be given a wide berth. As the new Territory Abettor, commonly referred to as a Frontier Marshal, Gallic would be there for the long haul. Formally titled Detective Chief Inspector of the Spatial Colonial Police—District 22—he’d investigated only the highest profile murders and was a rising star within the department. But that life was in the past. Gallic now provided an assortment of backwater law enforcement services to the burgeoning deep-space frontier territories. Sure, there was an occasional smalltime crime to investigate, but more often than not Gallic spent his days—commissioned by the big Interstellar banks—repossessing billionaire ranchers’ high-priced spacecraft. A glorified repo man. He was fine with that. It gave him spare time to do the one thing more important than anything else—find the murderer of his wife and child. Piloting his voluminous spacecraft, the Hound, Gallic arrives on Muleshoe expecting his latest assignment to be no different than the hundred other repo jobs he’s performed. Typically, no one gets in his way. Then a Vid-Message call comes in from D-22—the Hammer and Nails Killer is at it again. Right there within the frontier worlds. Soon, Gallic would be chasing the very same cunning serial killer who, mercilessly, stole his once-perfect life away from him. The line between prey and predator becomes blurred and the Galaxy Man will have no problem sacrificing himself to kill a killer.
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Realms of Time (Scrapyard Ship)

“Definitely the best of the series!” “Felt like I was part of the team--so much flippen fun.” “Devoured it. Ready for the next book, like right NOW.” ----- Welcome to the fourth installment of the Scrapyard Ship series, Realms of Time. Captain Jason Reynolds and his team are up against a new, and unexpected foe—an adversarial force that has every intention of aligning with the powerful and dreaded Craing Empire. The enemy strikes from Earth’s high orbit, deploying five time-shifting spheres. The spheres are strategically positioned to link-up and set Earth’s clock back 100 years into the past. But when that course of action is interrupted by The Lilly’s crew, the results become far worse. Fluctuating time realms rapidly spread across the globe and threaten to rip the planet apart. Join Jason, Billy, Traveler, Ricket and Dira on their mission as they literally travel to the ends of time to bring Earth back to the twenty-first century.
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