Cowboy Ending - Overdrive: Book One

Women are disappearing in the City of Winnipeg. The police are at their wits end, the media is in an uproar and Joe is struggling to pay his bills as a Nightclub Bouncer. No stranger to violence or deception and dealing with shocking abilities, Joe becomes enmeshed in the case when he recognises one of the victims and is compelled to learn the truth.
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Lincoln (sci-fi romance - The Ember Quest Book 3)

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The Paradise Game

In a galactic culture that extends from quasi-utopian worlds like New Alexandria to the vermin-infested slums of Old Earth, the Star-Pilots are the great heroes of the day, and Grainger has become a legend in his own time. Pharos is paradise—or so it appears. But the champions of commerce want to package and sell the planet, and the conservationists want to stop them. Grainger's employer, Titus Charlot, is enlisted to negotiate a settlement, but the game is rigged. Charlot needs the Star-Pilot's help, but there seems to be nothing he can do—until the planet's ecosystem takes a hand, and "paradise" suddenly turns deadly! Hooded Swan, Book 4.
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Bait

A Terran Times Tale Billie has worked for peace and harmony as an Enforcer, but she wants to kick the butt of the man who has the nerve to demand her as his own. Billie first met the love of her life when she was working for the Alliance, but he transferred from her unit, and he was out of her life. Two years later, she is on an assignment to recruit more Enforcers of the Oefric species. Their instincts, shifting abilities and love of order make them ideal officers. Arcros knew that he could not remain in the same unit as his Terran. He wouldn’t be able to control himself if she was near him and that was a dereliction of duty he was not going to court. Three years later, his people finally admit that he has already chosen his mate and he is allowed to send for her. The Alliance wants twenty warriors in exchange for the woman, and Arcros believes that he is getting the best part of that deal.
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The Brothers Cabal

"Jonathan L. Howard has such an effortless way with monsters and the undead that you might suspect him of being, like his creation, Johannes Cabal, a necromancer. The series is addictive." —Richard Kadrey, author of the Sandman Slim series"The Brothers Cabal is smart, funny, and dark in all the right places. Imagine Mycroft and Sherlock — if one were a polite vampire and the other were a surly necromancer — up against an army of monsters and magicians. Like Pratchett and Fforde, Jonathan L. Howard puts it all together and makes it look effortless."—Christopher Farnsworth, author of Blood OathHorst Cabal has risen from the dead. Again. Horst, the most affable vampire one is ever likely to meet, is resurrected by an occult conspiracy that wants him as a general in a monstrous army. Their plan: to create a country of horrors, a supernatural homeland. As Horst sees the lengths to which they are prepared to go and the evil they...
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24 Declassified: Cat's Claw 2d-4

The world's most powerful leaders are gathering in Los Angeles for the G-8 summit, unaware that they have been targeted by two separate terrorist groups, each with its own lethal agenda. Uncovering and disarming one bomb would be difficult enough; eliminating both will be nearly impossible. On the trail of a rabid Islamic assassin, rogue CTU agent Jack Bauer doesn't know that another conspiracy is brewing around him — a poisonous plot to violently dictate the future of the free world. If Bauer does nothing, in twenty-four hours the entire planet may be plunged into chaos, its primary heads of state ruthlessly destroyed. But if he acts, his daughter Kim will die instead.
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Surviving the Evacuation, Book 13

For good or ill, the future has begun.After the outbreak came the nuclear war. The blasts killed millions. Chaos followed. Most of those unlucky enough not to succumb to starvation and disease joined the ranks of the living dead.Fleeing the impossible nightmare, ten thousand, from nations across the Atlantic seaboard, found refuge on the Welsh island of Anglesey. There, they should have been safe. There, they should have been able to rebuild. There, they were betrayed.Forced to flee once more, a hasty exodus was planned, but those plans were sabotaged. The survivors became scattered across the island of Ireland. Old-world supplies are scarce, hope is running out, and safety is just a memory. The snow has come, and though rain will soon follow, winter has truly begun.In Dundalk, eight hundred survivors have occupied a local college, but the campus is too dispersed to defend. As they scour the snow-covered town for a safe route to the sea, they find signs...
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Star Trek: Department of Temporal Investigations - 01 - Watching the Clock

Product DescriptionThere’s likely no more of a thankless job in the Federation than temporal investigation. While starship explorers get to live the human adventure of traveling to other times and realities, it’s up to the dedicated agents of the Federation Department of Temporal Investigations to deal with the consequences to the timestream that the rest of the Galaxy has to live with day by day. But when history as we know it could be wiped out at any moment by time warriors from the future, misused relics of ancient races, or accident-prone starships, only the most disciplined, obsessive, and unimaginative government employees have what it takes to face the existential uncertainty of it all on a daily basis . . . and still stay sane enough to complete their assignments. That’s where Agents Lucsly and Dulmur come in—stalwart and unflappable, these men are the Federation’s unsung anchors in a chaotic universe. Together with their colleagues in the DTI—and with the help and sometimes hindrance of Starfleet’s finest—they do what they can to keep the timestream, or at least the paperwork, as neat and orderly as they are. But when a series of escalating temporal incursions threatens to open a new front of the history-spanning Temporal Cold War in the twenty-fourth century, Agents Lucsly and Dulmur will need all their investigative skill and unbending determination to stop those who wish to rewrite the past for their own advantage, and to keep the present and the future from devolving into the kind of chaos they really, really hate. About the AuthorChristopher L. Bennett is the author of two previous works of Titan fiction, the novel Star Trek: Titan: Orion’s Hounds and the short story "Empathy" in the Star Trek: Mirror Universe: Shards and Shadows anthology. He has also authored such critically acclaimed novels as Star Trek: Ex Machina, Star Trek: The Next Generation: The Buried Age, and Star Trek: The Next Generation: Greater Than the Sum, as well as the alternate Voyager tale Places of Exile in Myriad Universes: Infinity’s Prism. Shorter works include Star Trek: SCE #29: Aftermath and Star Trek: Mere Anarchy: The Darkness Drops Again, as well as short stories in the anniversary anthologies Constellations (original series), The Sky’s The Limit (TNG), Prophecy and Change (DS9), and Distant Shores (VGR). Beyond Star Trek, he has penned the novels X-Men: Watchers on the Walls and Spider-Man: Drowned in Thunder, and is also developing original science fiction novel concepts
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Supervirus

A youth with a powerful mind amazes and terrifies the stock market and the National Security Agency. Dispatched to locate him, a group of elite operatives stumbles across his monumental creation, and an unlikely hero emerges in a struggle that could mark the beginning of a new era. "An important moment in history is like a beam of light. Some people see it and rush to it like moths. Other people just happen to discover that the beam of light is shining upon them."
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