Jules Verne, the most translated novelist in the world and best known for books such as Twenty Thousand Leagues under the Seas and Around the World in Eighty Days, was also a prolific playwright. Journey Through the Impossible, a play of fantasy and science fiction, ran for 97 performances in Paris in 1882 and 1883. In the three acts, the characters go first to the center of the Earth, then under the sea, and finally to the planet "Altor." Characters from Twenty Thousand Leagues under the Seas, From the Earth to the Moon, Doctor Ox, and Journey to the Center of the Earth appear again in Journey through the Impossible, including Captain Nemo, President Barbican, Michel Ardan, Doctor Ox, and Professor Lidenbrock.
Verne wrote this play in the middle of his life, between his optimistic (science helps humanity and is good) and pessimistic (science is dangerous and bad) works; the play is a vehicle for Verne to ask himself and his readers whether science, technology, and the pursuit of knowledge are good or bad. He used the play to pose questions about life and wisdom that are still important in our time.
The script of the play was lost to Verne scholars for almost a century, until the text was discovered in 1978 in the Archives of the Censorship Office of the Third French Republic and was published in French in 1981. The play had many reviews in 1882 and two of them are included here to give the reader insight into how the play was staged in Paris in the second half of the 19th century. Also included are many wonderful illustrations showing set designs for the original play, a page from a lost scene, the original frontispiece, and other interesting details.
This is the first complete edition and the first English translation of a surprising work by a popular French novelist whose works continue to delight readers and audiences to this day. Views: 1 090
Perfect for the fans of Shatter Me who are desperately awaiting the release of Unravel Me, this novella-length digital original will bridge the gap between these two novels from the perspective of the villain we all love to hate, Warner, the ruthless leader of Sector 45. In Tahereh Mafi’s Shatter Me, Juliette escaped from The Reestablishment by seducing Warner—and then putting a bullet in his shoulder. But as she’ll learn in Destroy Me, Warner is not that easy to get rid of. . . Back at the base and recovering from his near-fatal wound, Warner must do everything in his power to keep his soldiers in check and suppress any mention of a rebellion in the sector. Still as obsessed with Juliette as ever, his first priority is to find her, bring her back, and dispose of Adam and Kenji, the two traitors who helped her escape. But when Warner’s father, The Supreme Commander of The Reestablishment, arrives to correct his son’s mistakes, it’s clear that he has much different plans for Juliette. Plans Warner simply cannot allow. Set after Shatter Me and before its forthcoming sequel, Unravel Me, Destroy Me is a novella told from the perspective of Warner, the ruthless leader of Sector 45. Views: 1 090
Award-winning writer Patrick Ness’s bold and irreverent novel powerfully asks what if you weren't the Chosen One? The one who's supposed to fight the zombies, or the soul-eating ghosts, or whatever this new thing is, with the blue lights and the death? What if you were like Mikey? Who just wants to graduate and go to prom and maybe finally work up the courage to ask Henna out before someone goes and blows up the high school. Again. Because sometimes there are problems bigger than this week’s end of the world and sometimes you just have to find the extraordinary in your ordinary life. Even if your best friend might just be the God of mountain lions...
An exceptional novel from the author praised by John Green as "an insanely beautiful writer". Views: 1 090
Allan Carpenter escaped from hell once but remained haunted by what he saw and endured. He has now returned, on a mission to liberate those souls unfairly tortured and confined. Partnering with the legendary poet and suicide, Sylvia Plath, Carpenter is a modern-day Christ who intends to harrow hell and free the damned. But now that he's returned to this Dantesque Inferno, can he ever again leave? Views: 1 087
Contains two stories from the world of The Windup Girl:
1) “The Calorie Man” (2005) - Originally published in The Magazine of Fantasy & Science Fiction, October/November 2005.
2) “Yellow Card Man” (2006) - Originally published in Asimov’s Science Fiction, December 2006. Views: 1 086
In a ruined, nameless city of the future, a woman named Rachel, who makes her living as a scavenger, finds a creature she names “Borne” entangled in the fur of Mord, a gigantic, despotic bear. Mord once prowled the corridors of the biotech organization known as the Company, which lies at the outskirts of the city, until he was experimented on, grew large, learned to fly and broke free. Driven insane by his torture at the Company, Mord terrorizes the city even as he provides sustenance for scavengers like Rachel.
At first, Borne looks like nothing at all—just a green lump that might be a Company discard. The Company, although severely damaged, is rumoured to still make creatures and send them to distant places that have not yet suffered Collapse.
Borne somehow reminds Rachel of the island nation of her birth, now long lost to rising seas. She feels an attachment she resents; attachments are traps, and in this world any weakness can kill you. Yet when she takes Borne to her subterranean sanctuary, the Balcony Cliffs, Rachel convinces her lover, Wick, not to render Borne down to raw genetic material for the drugs he sells—she cannot break that bond.
Wick is a special kind of supplier, because the drug dealers in the city don’t sell the usual things. They sell tiny creatures that can be swallowed or stuck in the ear, and that release powerful memories of other people’s happier times or pull out forgotten memories from the user’s own mind—or just produce beautiful visions that provide escape from the barren, craterous landscapes of the city.
Against his better judgment, out of affection for Rachel or perhaps some other impulse, Wick respects her decision. Rachel, meanwhile, despite her loyalty to Wick, knows he has kept secrets from her. Searching his apartment, she finds a burnt, unreadable journal titled “Mord,” a cryptic reference to the Magician (a rival drug dealer) and evidence that Wick has planned the layout of the Balcony Cliffs to match the blueprint of the Company building. What is he hiding? Why won’t he tell her about what happened when he worked for the Company? Views: 1 085
Richard Baedecker thinks his greatest challenge was walking on the moon, but then he meets a mysterious woman who shows him his past. passion for space exploration, his forgotten childhood and the loss he experienced during the death-flight of the Challenger. the moon, but the warm interior of his heart. love and loss that transports readers far beyond the confines of space and time. Views: 1 084
We Can Be Mended is a short-story epilogue that focuses on Four and takes place five years after Allegiant, the conclusion of the Divergent series. Views: 1 083
Time is short for Mack MacAvoy and the Magnifica! Mack hates doing homework (that's what golems are for), but it seems that the only way to defeat the Pale Queen and her evil daughter, Risky, is to learn the magical language of Vargran. If only ancient, magical languages came with cheat sheets . . . . . . Oh! But they do! (Or at least, this one does. We can't speak for any other ancient, magical languages.)Mack, Jarrah, Xiao, Dietmar, and Stefan travel to Europe to find the Key, an engraved stone that unlocks the power of Vargran. But can they locate the invisible castle of William "Blisterthöng" MacGuffin, who guards the Key?(Yeah, we said "Blisterthong." Yeah, it's as painful as it sounds.)Mack has less than thirty days to master Vargran, round up the rest of the Magnifica, and defeat Princess Risky. Will the Key be enough? Or is there something else Mack must find in order to save the world?The Magnificent 12:... Views: 1 083
Deep in the Rocky Mountains, a gruesome discovery — hundreds of mummified bodies — stir international attention and fervent controversy. Despite doubts to the bodies’ origins, the local Native American Heritage Commission lays claim to the prehistoric remains, along with the strange artifacts found in the same cavern: gold plates inscribed with an unfathomable script.
During a riot at the dig site, an anthropologist dies horribly: burned to ash in a fiery explosion in plain view of television cameras. All evidence points to a radical group of Native Americans, including one agitator, a teenage firebrand who escapes with a vital clue to the murder and calls on the one person who might help: her uncle, Painter Crowe, director of Sigma Force.
To protect his niece and uncover the truth, Painter will ignite a war across the nation’s most powerful intelligence agencies. Yet, an even greater threat looms as events in the Rocky Mountains have set in motion a frightening chain reaction, a geological meltdown that threatens the entire western half of the U.S.
From the volcanic peaks of Iceland to the blistering deserts of the American Southwest, from the gold vaults of Fort Knox to the bubbling geysers of Yellowstone, Painter Crowe joins forces with Commander Gray Pierce to penetrate the shadowy heart of a dark cabal, one that has been manipulating American history since the founding of the thirteen colonies.
But can he discover the truth — one that could topple governments — before it destroys all he holds dear? Views: 1 081
Kit stared at his fellow questors. "Is this it . . . the End of Everything?"
It started with small, seemingly insignificant wrinkles in time: A busy bridge suddenly disappears, spilling cars into the sea. A beast from another realm roams modern streets. Napoleon's army appears in 1930s Damascus ready for battle. But that's only the beginning as entire realities collide and collapse.
The questors are spread throughout the universe. Mina is stuck on a plain of solid ice, her only companion an angry cave lion. Tony and Gianni are monitoring the cataclysmic reversal of the cosmic expansion--but coming up short on answers. And Burleigh is languishing in a dreary underground dungeon--his only hope of survival the very man he tried to murder.
Kit and Cass are back in the Stone Age trying to reach the Spirit Well. But an enormous yew tree has grown over the portal, effectively cutting off any chance of return. Unless someone can find a solution--and fast--all Creation will be destroyed in the universal apocalypse known as The End of Everything.
In this final volume of the fantastic Bright Empires series, Stephen R. Lawhead brings this multi-stranded tale to a stunning and immensely satisfying conclusion. Views: 1 079