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Wystan

Her search for safety lands her in a totally new kind of danger.The Heckmasters, Book 1Certain that an ad for a job in a small New Mexico Territory town is the answer to her prayers, Nebraska schoolteacher Rhia Duke packs her sister into a rickety wagon and heads west. Except when they reach the near-deserted town, she learns the truth. There is no job, no future, and no welcome in the bleak blue eyes of the handsome sheriff. The minute Rhia's runaway team thunders into town, Wystan Heckmaster feels the change in the air. One of three sons of a demon who dared love a human, he keeps watch over a Pit guarded by seven seals, and slays any Hellbound demon that attempts to free the master imprisoned within.With a gut full of regret and a forgotten town filled with reformed demons, Wystan is certain of one thing: he can't be the man Rhia needs. But when the truth behind Rhia's flight from Nebraska comes to light, Wystan must...
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Uncharted Stars

In the thrilling sequel to The Zero Stone, Murdoc Jern and his feline partner search the vast spaceways for the source of the mysterious gem that leaves violence in its wake After nearly losing his freedom—and his life—Murdoc Jern continues his quest through inhabited space in search of the source of the Zero Stone. But others, dangerous outlaws willing to sacrifice human and alien life to satisfy their greed, also seek the mysterious treasure. The gem is the sole legacy of Murdoc's murdered father, and our hero won't rest until he understands why the ring holds the key to all the power in the universe. With the Thieves' Guild hot on his trail, Murdoc and the feline mutant Eet board a ship that hurls them into the hyperspace of business-class galactic travel. From Lorgal, an inhospitable planet of burning suns and savage windstorms, they journey to Sororis, a frozen refuge for the humanoid outcasts of the criminal world. Their...
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Corona

Corona An awesome, sentinent force of protostars -- Corona -- has taken control of a stranded team of Vulcan scientists. The U.S.S Enterprise™ has come on a rescue mission, with a female reporter and a new computer that can override Kirk's command. Suddenly, the rescuers must save themselves and the entire Universe -- before Corona unleashes a Big Bang!
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Mend (Rift Walkers #2)

The high-octane conclusion to the time travel thriller, RIFT.With Cascade gone through the rift, Price is determined to fix everything and find her. It doesn't matter if there's somebody that could become him--steal his life--on the other side of the rift. What does matter is that he figure out how to mend it. But he doesn't even have access to it anymore. When he wakes up to a new, different existence than what he's used to, he realizes that everything about time is fluid. And anyone with the power to walk through time can change his entire future. Cascade knows this all too well, having lived in dozens of realities over the years. And the one she lives in now, she doesn't want. Because it still harbors secrets about her father, who her sister Saige is determined to find. Find him they do, but no one--not Price, not Saige, not Cascade--is prepared for what they'll find on the other side of the rift...**
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Maze of Bones - 39 Clues 01

SUMMARY: Minutes before she died Grace Cahill changed her will, leaving her decendants an impossible decision: "You have a choice - one million dollars or a clue." Grace is the last matriarch of the Cahills, the world's most powerful family. Everyone from Napoleon to Houdini is related to the Cahills, yet the source of the family power is lost. 39 clues hidden around the world will reveal the family's secret, but no one has been able to assemble them. Now the clues race is on, and young Amy and Dan must decide what's important: hunting clues or uncovering what REALLY happened to their parents. The 39 Clues is Scholastic's groundbreaking new series, spanning 10 adrenaline-charged books, 350 trading cards, and an online game where readers play a part in the story and compete for over $100,000 in prizes. The 39 Clues books set the story, and the cards, website and game allow kids to participate in it. Kids visit the website - www.the39clues.com - and discover they are lost members of the Cahill family. They set up online accounts where they can compete against other kids and against Cahill characters to find all 39 clues. Through the website, kids can track their points and clues, manage their card collections, dig through the Cahill archives for secrets, and "travel" the world to collect Cahill artifacts, interview characters, and hunt down clues. Collecting cards helps: Each card is a piece of evidence containing information on a Cahill, a clue, or a family secret. Every kid is a winner - we'll give away prizes through the books, the website and the cards, including a grand prize of $10,000!
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The Stolen Gospels

Lori Vale, a rebellious teen, is thrust into the middle of a violent religious conflict when her mother is murdered, and the girl is taken to a fortress in an ancient Greek monastery. There, a group of radical women is creating an earthshaking religious text. The Holy Women’s Bible will include the Old and New Testaments, edited to alter gospels that are detrimental to the interests of women, such as passages asserting that they should obey their husbands, remain silent in churches, and suffer the burden of Eve’s sins. The Holy Women’s Bible also holds a a bombshell: the Testament of the She-Apostles. It asserts that Jesus Christ had 24 apostles, and half were women called “she-apostles.” Eleven she-apostles have been reincarnated in modern times as female children, and are revealing new female-oriented gospels about the life of Jesus, stories they say were omitted from the Bible by male church authorities who decided what to include in the Bible and what to leave out, in order to assert the power and dominance of men over women. The radical women have dangerous enemies, and Lori’s life is in grave peril, along with the lives of the remarkable female apostles of Jesus. . . .**
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Day of the Djinn Warriors

From the NEW YORK TIMES bestselling author P. B. Kerr comes the fourth volume in this exceptional, imaginative adventure series about a brother and sister who discover they are djinns.Djinn twins John and Philippa are off on another whirlwind adventure that takes them around the globe and into unknown worlds. And it's a race against time as they attempt to rescue their mother from her fate as the Blue Djinn of Babylon. An aging curse has been placed on their father, and if the twins are gone too long, he'll rapidly become an old man.Meanwhile, museums all over the world are reporting robberies of valuable jade from their collections, as well as bizarre hauntings.
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