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Tales of the Black Widowers

There were six of them. Professional men and their waiter. They gather at the Milano Restaurant once a month for good food and good conversation. But lately the Black Widowers have added a new entertainment to their meetings. They have begun to solve mysteries, murders, and conspiracies of seemingly impossible dimensions. With all the skills of Sherlock Holmes and Hercule Poirot combined, these six men and their ever-faithful waiter, Henry, take on challenging cases that will tease your deductive skills to the limit and keep you guessing to the very end. Contents: The Acquisitive Chuckle Ph as in Phony Truth to Tell Go, Little Book! Early Sunday Morning The Obvious Factor The Pointing Finger Miss What? The Lullaby of Broadway Yankee Doodle Went to Town The Curious Omission Out of Sight
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Hell's Foundations Quiver

TURNING OF THE TIDE Centuries ago, the human race fought its first great war against an alien race—and lost. A tiny population of human beings fled to distant Safehold. Centuries later, their descendants have forgotten their history; for them, life has been an eternal Middle Ages, ruled by the Church of God Awaiting, whose secret purpose is to prevent the reemergence of industrial civilization. But not all of Safehold's founders were on board with this plan. Those dissidents left behind their own secret legacies. One of those is Merlyn Athrawes, cybernetic avatar of one of Earth's longdead defenders, now reawakened after a thousand years to restart human progress and reclaim our place in the universe. Merlyn has intervened in the small Safeholdian realm of Charis, seeding it with ideas and innovations and helping it to rise to challenge the hegemony of the Church. It's been a long and bloody fight, but aided by a stream of inventions—breechloading rifles, signal rockets, claymore mines, new approaches to manufacturing and supply—Charis and its few allies seem to have finally gained the upper hand. Now major realms have begun to consider switching sides. To all these ends, Merlyn Athrawes has been everywhere, under multiple disguises and wielding hidden powers. The secret of who and what he is has been closely held. But a new player has arrived, one who knows many secrets—including Merlyn's own.
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The Pumpkin Eater

A creepy house. A sinister old man. An innocent young boy...... why, it must be Halloween again!"Faith isn't faith until it's all you're holding on to."- Toralii ProverbHundreds of years before the Toralii attacked Earth, destroying the cities of Beijing, Tehran and Sydney, before they developed the voidwarp technology and destroyed their homeworld, they warred amongst themselves.The hills of the occupied Kaater Mountains were home to thousands of prisoners.Including Tami.A 1,947 word story set in the Lacuna universe suitable to read as a stand-alone story. Parts of the Lacuna universe:* Magnet* ImperfectThe Lacuna series:* Lacuna: Demons of the Void* Lacuna: The Sands of Karathi* Lacuna: The Spectre of Oblivion (Coming December, 2012!)
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Dragonhaven

The story is set in the Smokehill National Park, a wildlife preserve for the preservation and study of dragons. The dragons are elusive; evidence of their existence can be found everywhere, but the dragons themselves remain hidden. Young Jake Mendoza, who lives with his father, the owner and director of the park, goes out hiking one day and comes across a dying dragon. The dragon has been fatally injured by a poacher who has breached the security of the wildlife preserve.
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The Unholy Consult

In this shattering conclusion to The Aspect-Emperor books, praised for their “sweeping epic scale and detailed historical world building” (Grimdark Magazine), R. Scott Bakker delivers the series’ feverishly harrowing and long-awaited finish.
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Wooden Nickels

It's 1920's Baltimore. Prohibition. Those who sell and distribute liquor can become rich — or dead if the mob doesn't get their cut. The gangsters have taken over, and in organized crime the one weapon valued more than a Tommy gun is a mage. Welcome to the world of WhiteLightning A moonshine runner. A mage for the mob. And more misfortune than a blow-down at the speakeasy. Hattie Malloy has two goals in life—get the hootch from warehouse to seller, and make sure no one finds out she can conjure illusions. But when her shipment of rum is attacked by pirates on the Chesapeake Bay and she needs to call on the mob for help, those two goals collide Suddenly the safety of her family and friends rests on her helping a group of gangsters that she wants nothing to do with. The mob is the only family that time pincher Vincent Calendo has ever known. When his boss Vito says he wants to expand his "stable" of mages, Vincent is tasked with finding...
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Healing the Wolf

Paranormal Security and Intelligence Operative and Shadow Agent Gram Campbell is not having a great year. So far this alpha-male wolf-shifter has had his heart and his body broken. Is he beyond repair, or will his destined mate bring much-needed healing to the man and the wolf within?
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The Judgment Key

AN ANCIENT RELIC...A SECRET BROTHERHOOD...AN INFERNAL HUNTER...AND FOUR FRIENDS ON THE BACK ROADS OF HELL. When a plane on its way back from Canada has to make an emergency stop in the middle of the mountains of upstate New York, Heather, Ashley, Ian, and Marcus decide to make the drive to Maryland rather than wait for the plane to be repaired. All they want is to be home for Christmas. Their rental car, however, has come with a surprise, and just seeing another Christmas might be a miracle too great for the four of them to hope for. With an ancient puzzle being constructed across their path, and a blood-thirsty demon hunting after what he believes is his, they'll find themselves in the midst of an age-long war between Light and Darkness...and ultimately face the dark secrets buried in their own hearts.
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Is This Apocalypse Necessary?

Review... entertaining encounters with monsters, old school chums, gypsies, and an amorous nixie. For balance, there are also some serious subjects under consideration, such as the fundamental conflict of magic and religion. --LocusA fast moving story that wraps all of its many separate threads into one coherent whole. --Science Fiction ChronicleContains humor, romance, and adventure--something for everyone! --Kliatt
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Shadowrun

THE TAROT HAS AWAKENED…The Tarot, a powerful divination artifact, has appeared in the Sixth World. It works its will on anyone who finds one of its mystical cards, from runners surviving on the street to corp executives battling in the boardroom. And not just people’s lives will be changed, for the Awakened Tarot deck is more than just a formidable magic item, it has an agenda all its own, and will use those it comes in contact with to set its plans in motion…Drawing Destiny is the latest original Shadowrun anthology, featuring twenty-three original stories about this brand-new artifact introduced into the game universe. Featuring stories from Michael A. Stackpole, Jennifer Brozek, Chris A. Jackson, Lucy A. Snyder, Aaron Rosenberg, R.L. King, Russell Zimmerman, Josh Vogt, Jason M. Hardy, and 14 more authors, these stories reveal how the Awakened Tarot will impact the Sixth World for better, and sometimes, for much worse…
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The Twenty-Four Days Before Christmas

To seven-year-old Vicky Austin, the twenty-four days before Christmas are the most wonderful days of the year. She's going to be an angel in the Christmas Pageant. Best of all, Vicky and her brother John and her little sister Suzy do something special every day to celebrate: they hang twinkling lights, make cookies, and wish very hard for snow.But what if the new baby comes during Christmas and Mother has to go to the hospital? How can they have Christmas without Mother?
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