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Daneel Olivaw 4 - Robots and Empire

OLIVAW'S TWISTTwo hundred years after his humiliating defeat at the hands of the Earthman Elijah Baley, Kelden Amadiro still dreamed of revenge. Now, finally, he set into motion a plot that would totally destroy the planet Earth.But Amadiro had not counted on the power Baley still exerted long after his death. For Baley's vision continued to guide his robot partner, R. Daneel Olivaw, and the extraordinarily gifted robot Giskard—and they were the only ones who could save Earth.Fortunately for Amadiro, Daneel and Giskard were restrained by the dictates of the Three Laws of Robotics. Or were they?
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Mutineer's Moon fe-1

Mutiny for Lt. Commander Colin MacIntyre, it began as a routine training flight over the Moon. For Dahak, a self-aware Imperial battleship, it began millennia ago when that powerful artificial intelligence underwent a mutiny in the face of the enemy. The mutiny was never resolved—Dahak was forced to maroon not just the mutineers but the entire crew on prehistoric Earth. Dahak has been helplessly waiting as the descendants of the loyal crew regressed while the mutineers maintained control of technology that kept them alive as the millennia passed. But now Dahak’s sensors indicate that the enemy that devastated the Imperium so long ago has returned—and Earth is in their path. For the sake of the planet, Dahak must mobilize its defenses. And that it cannot do until the mutineers are put down. So Dahak has picked Colin MacIntyre to be its new captain. Now MacIntyre must mobilize humanity to destroy the mutineers once and for all—or Earth will become a cinder in the path of galactic conquest.
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Stab in the Dark

Paul Knox, secret agent for the U.S. Government, had been around. But never had he seen anything as vicious as this new twist in the blackmail racket. Wealthy and prominent people were being exposed to international scandal, the kind that could give not merely themselves but their nation a black eye, and it had to be stopped. Further, it was known that the criminal ring was about to expand.But when Paul found his only contact had been stabbed through the eye with an icepick, he realized several things: first, his own life was in immediate peril; second, he could trust no one on either side of the law; and third, with no more leads to follow, his only hope was a Stab in the Dark.
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Modem Times 2.0

Jerry Cornelius—Michael Moorcock’s fictional audacious assassin, rockstar, chronospy, and possible Messiah—is featured in the first of two stories in this fifth installment of the Outspoken Author series.
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Against the Dawn

Six months can feel like just a couple of weeks when you’ve been away in another realm. Literally.Now that Darian is back in Seattle, she’s ready to face the life—and the man—she left behind. But it’s not going to be easy when a ghost from her past shows up looking to wreak havoc on Seattle’s supernatural crime scene.Darian isn’t as careless as she used to be, though. She and Tyler, her sexy Jinn protector, have come a long way in the trust department. And it’s a good thing too—because when Ty contracts her to assassinate a wickedly powerful supernatural who goes by the name of Mithras, it will take all her faith in Ty, and herself, to get the job done.While Darian does whatever it takes to get to her mark, Xander, the Shaede King is busy making plans of his own. With Darian’s attention divided between Lorik’s secrets and her mission she might not be able to stop Xander from doing anything in his power to separate Darian from her sworn protector and in the process, destroy his own kingdom…
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Endgame: Rules of the Game

The explosive final novel in the Endgame trilogy, by New York Times bestelling author, James Frey. Two keys have been found. The strongest Players are left. One final key remains to win Endgame and save the world. For Sarah, Jago, Aisling, Maccabee, Shari, An, and Hilal, Endgame has reached its final phase. The third key, Sun Key, is all that stands between one Player saving their line - or perishing along with the rest of the world. And only one can win. West Bengal, India: Maccabee is Playing to win. He has Earth Key and Sky Key and he is determined to find Sun Key. But in Endgame, fate can turn in the blink of an eye. He must Play carefully. He must watch his back. Kolkata, India: An Liu is Playing for death. His goal: stop Endgame, and take the world down with him. Sikkim, India: For Aisling, Sarah, Jago, Shari, and Hilal, their mission is to stop Endgame. Sun Key must not be found. No matter what they're Playing for, all of the remaining Players have one thing in common: they will end the game, but on their own terms.
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Pawn

"Tim Zahn is a master of tactics and puts his own edge on complex hard-SF thrillers." —Kevin J. Anderson, New York Times bestselling authorNicole Lee's life is going nowhere. No family, no money, and stuck in a relationship with a thug named Bungie. But, after one of Bungie's "deals" goes south, he and Nicole are whisked away by a mysterious moth-like humanoid to a strange ship called the Fyrantha.Once aboard, life on the ship seems too good to be true. All she has to do is work on one of the ship's many maintenance crews. However, she learned long ago that nothing comes without a catch. When she's told to keep quiet and stop asking questions, she knows she is on to something.Nicole soon discovers that many different factions are vying for control of the Fyrantha, and she and her friends are merely pawns in a game beyond their control. But, she is tired of being used, and now Nicole is going to fight.At the Publisher's...
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