The spellbinding eleventh and penultimate installment in the #1 New York Times bestselling vampyre series Drastically altered after her fall at the end of Hidden, Neferet is now more dangerous than ever—and her quest for vengeance will wreak havoc on humans, as well as Zoey and her friends. Chaos is loosed in Tulsa and the House of Night is blamed. Can Zoey stop Neferet in time to keep her anger from escalating to full-on war? Or will someone else have to step in to take the fall? The House of Night series is an international phenomenon, reaching #1 on U.S., German, and UK bestseller lists, and remaining a fixture on The New York Times Children’s Series bestseller list for nearly 150 weeks and counting. With more than 12 million copies in print, rights sold in thirty–eight countries to date, and relatable, addictive characters, this series is unstoppable. Now, in the eleventh and penultimate installment of the series, the action is more intense and the stakes even higher as Zoey and her friends battle to protect their school and home from devastating evil—all while balancing romances, precarious friendships and the daily drama of the House of Night's halls. Views: 66
Рассказ вошёл в сборники: A Medicine For Melancholy (Лекарство от меланхолии) S Is For Space (К значит Космос) The Stories of Ray Bradbury (И грянул гром: 100 рассказов) Bradbury Stories: 100 of His Most Celebrated Tales (Сборник ста лучших рассказов) Views: 66
“DNA" is the thirteenth book in a series of near future SciFi/Thrillers. Their heroine Ell Donsaii has a nerve mutation that makes her a genius and provides her some astonishing athletic abilities.
In “DNA,” Ell’s five-year-old son Zage has become interested in the effects of certain genes on obesity. He’s obtained permission to do research in a university lab where he hopes to test some of his ideas. Work is being done to evaluate the possibility of terraforming the planet Mars by using Ell’s port technology to bring in water, carbon dioxide, and nitrogen from various other worlds in the solar system.
Ell’s robotic probes have found intelligent aliens on the third planet of 61 Virginis. Although these aliens appeared to be completely non-technological, it turns out that they are far ahead of Earth in the manipulation of DNA. Can we safely trade technology for some of their DNA know how? Finally, some of Ell’s old enemies have decided to have one more try at kidnapping her in order to obtain some of her secrets…
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Since the death of her mother, Nikita Azarova has been traveling with her father, who is an archaeologist. On one research trip, her father brings her to an ancient city of Angkor, where she hopes to get a sense of connection with her mother's birthplace. Instead, something happens when they arrive at the Lost City. Soon, Nikita discovers the secret that leads her to activate the Lunar Gate and plunge herself into another realm where gods and demons exist. There are quests to prove courage and friendship tie, the love interests that test the young girl's naive heart. Everything that happens to Nikita is out of this world -literally. Views: 66
They have one job.
The Shawnee prophet Tenskwatawa has tapped into an ancient supernatural power and is desperate to save his people from the encroaching whites. The undisciplined, unruly regiment of experimental soldiers known as Crowmakers has been ordered to stop the Shawnee uprisings, but they can barely make it through a day without fighting each other. There’s more than enough pushing and shoving—political and personal—to go around.
It’s just a matter of time before something breaks. Views: 66
In March 1987, Mercedes Lackey, a young author from Oklahoma, published her first novel, Arrows of the Queen. No one could have envisioned that this modest book about a magical land called Valdemar would be the beginning of a fantasy masterwork series that would span decades and include more than two dozen titles.Now the voices of other authors add their own special touches to the ancient land where Heralds "Chosen" from all walks of life by magical horse-like Companions patrol their ancient kingdom, dispensing justice, facing adversaries, and protecting their monarch and country from whatever threatens. Trained rigorously by the Herald's Collegium, these special protectors each have extraordinary Gifts: Mindspeaking, FarSeeing, FarSpeaking, Empathy, Firestarting and ForeSeeing, and are bonded for life with their mysterious Companions. Travel with these astounding adventurers in these original stories. Views: 66