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Careful What You Wish For

All Angel wanted was to help poor nerdy Max break into the popular crowd. But somehow the wires got crossed and she ended up granting all of Gabi's secret desires instead. Not that Angel has anything against Gabi getting what she wants. It's just that the things Gabi dreams about on the QT- 1) starring in a reality TV show with Angel at her side and 2) dating Angel's boyfriend, Cole-just happen to be the stuff of Angel's worst nightmares.
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The Case of the Weird Blue Chicken

The Chicken Squad is back for their second (mis)adventure, and this time they're solving the mystery of a kidnapped...HOUSE? A hilarious chapter book from the bestselling author of Click, Clack, Moo and The Trouble with Chickens.Dirt, Sugar, Sweetie, and Poppy are the four members of The Chicken Squad, and business is booming. A weird blue bird has just flown into Chicken Squad headquarters squawking on about a house-napper (yes, house-napper), and it is once again up to the squad to uncover who is up to no good. But there is something NUTS about this story that the squad can't quite put their feather on...and oh, brother, is it key to solving the case!
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Room One

Ted Hammond learns that in a very small town, there's no such thing as an isolated event. And the solution of one mystery is often the beginning of another.Ted Hammond loves a good mystery, and in the spring of his fifth-grade year, he's working on a big one. How can his school in the little town of Plattsford stay open next year if there are going to be only five students? Out here on the Great Plains in western Nebraska, everyone understands that if you lose the school, you lose the town. But the mystery that has Ted's full attention at the moment is about that face, the face he sees in the upper window of the Andersons' house as he rides past on his paper route. The Andersons moved away two years ago, and their old farmhouse is empty, boarded up tight. At least it's supposed to be. A shrinking school in a dying town. A face in the window of an empty house. At first these facts don't seem to be related. But...
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Princess Mirror-Belle and the Flying Horse

The third collection of funny and exciting Princess Mirror-Belle adventures from the much-loved author of The Gruffalo – perfect for newly independent readers Princess Mirror-Belle is back! Once again, magically mischievous Mirror-Belle comes popping out of mirrors to sweep Ellen into five hilarious escapades. Whether she's telling tall stories about her winged pony, searching for a sea monster's treasure or turning herself into a most unusual Sleeping Beauty, Mirror-Belle's magical mayhem is packed with fun!
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The Pearl Earring

Don't touch anything in the Haunted Museum! When Lily accidentally touches a painting at The Haunted Museum, she's pulled into a dangerous fight for her life! The more she learns about the history of the portraits she'd been mesmerized by, the more she finds about the artist who painted them and the girls in the paintings. All the girls seem to have disappeared—but where? Tears on the portraits, dreams about the girls in the pictures—what could it mean? And what happens to Lily if her portrait is painted?
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Playing for Keeps

New friends, old rivalries, and the amazing place that brings them together...welcome back to Wildwood Stables! Taylor Henry thinks Wildwood Stables is perfect—even if it needs repair and a lot more money, it's become a home to her and her new horse, Prince Albert. And as soon as Taylor trains Prince Albert to give lessons, Wildwood will be in business! But the gelding refuses to let anyone ride him except Taylor. Can she convince Prince Albert to earn his keep? Or will Taylor need the help of her worst enemy to save her beloved new home?
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Treasures from Grandma's Attic

Journey back to Grandma's childhood on a Michigan farm in the 1800s for heartwarming stories that inspire faith and godly character.
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The Familiars #4: Palace of Dreams

The familiars Aldwyn the cat, Skyler the blue jay, and Gilbert the tree frog are off on an all-new adventure in the series that Michael Buckley, bestselling author of The Sisters Grimm and NERDS series, says "combines the magic of Harry Potter and the adventure of Warriors." With inventive magic, laugh-out-loud humor, and a mysterious conspiracy that will take all the familiars' wits to unravel, Palace of Dreams is the familiars' most extraordinary adventure yet.Peace has returned to the queendom of Vastia. Paksahara has been defeated, and the three familiars Aldwyn, Skyler, and Gilbert are the heroes to thank. But when a birthday celebration at the palace goes dreadfully wrong, and Queen Loranella falls victim to a curse, it seems the familiars are the prime suspects. After narrowly escaping the palace dungeons, they'll have to embark on a quest to clear their names—a quest that will lead them across Vastia and even into the magical land of dreams.
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Medusa Frequency

An inexplicable message flashed onto the screen of his Apple II computer at 3 a.m. heralds the beginning of a startling quest for frustrated author Herman Orff. Taking up the offer of a cure for writer's block leads him 'to those places in your head that you can't get to on your own' - and plunges him into a semi-dreamland inhabited by a bizarre combination of characters from myth and reality: the talking head of Orpheus; a lost love; the young girl of Vermeer's famous portrait - and a frequency of Medusas.From Publishers WeeklyAgain demonstrating the versatility and creative energy exhibited in Riddley Walker and Pilgermann, in this slim novel Hoban deals with existential questions: the mystery of existence, the nature of reality, the role of art. Combining satire and fantasy, and in poetic, Joycean language mixed with the vernacular, this narrative rewards the discerning reader. Herman Orff, a failed novelist who supports himself by doing cartoons for Classic Comics, is accosted by the blind head of Orpheus, his progenitor, "the first of your line." Through a series of metaphysical communications that lead to an odyssey through London and Amsterdam, Orff is gradually given to understand the connection between the women in his life: his lost love Luise von Himmelbett (symbolizing Eurydice); the nubile and very available Melanie Falsepercy (symbolizing Persephone); the print of Vermeer's Head of a Young Girl that hangs above his desk and haunts his imagination; and the head of Medusa in a painting by the Dutch master Frans Post: all represent "femaleness." Spare and witty, full of metaphorical, mythical and mystical allusions, the narrative sings with insights. At the same time whimsical, farcical (an advertising agency is called Slithe and Tovey) and deadly serious, it brilliantly relates the tragic ancient myths to the commonplace tragedies of modern life in a violent, dislocated age. Copyright 1987 Reed Business Information, Inc. From Library JournalWhen his creative juices dry up, writer Herman Orff abandons serious novels for comic books. In despair, he tries an acquaintance's electronic device for brain galvanizing and is rewarded by several strange visions of the head of Orpheus, with whom Orff and other characters in the novel are obsessed. Orff's conversations with the head give him a clear understanding of his past and of what being human is, demonstrating the true import of the book: how art acts on and makes sense of experience, which can be fully perceived only whenlike Eurydiceit is lost entirely. An interesting but mannered retelling of the Orpheus myth. Laurence Hull, Cannon Memorial Lib., Concord, N.C.Copyright 1987 Reed Business Information, Inc.
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