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Case Closed #1

Choose-your-own-adventure and puzzle-packed mystery collide in the first book in Lauren Magaziner's new hilarious and high-stakes middle grade series in which the reader must help Carlos and his friends put together the clues to save his mom's detective agency. In this wildly entertaining and interactive adventure, YOU pick which suspects to interview, which questions to ask, and which clues to follow. You pick the path—you crack the case!Carlos Serrano has never solved a mystery in his life. But when Carlos's mom gets sick with a nasty flu on the morning of an investigation that could save her failing detective agency, Carlos takes on the case.With the help of his best friend, Eliza, and her wild little brother, Frank, Carlos must uncover a mystery involving an eccentric local millionaire, anonymous death threats, and a buried treasure. But with tricky riddles, cagey suspects, hidden secrets, and dozens of impossible...
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Twelve Nights

Kay and her little sister, Eloise, never imagined that their standard icy Christmas Eve in Cambridge would be the start of a twelve-night odyssey . . .Kay's father is working late - as usual. Fed up, her mother bundles her daughters into the car and drives to her husband's Cambridge college to collect him herself. But when they arrive, the staff claim that nobody by his name has ever worked there . . .Kay is puzzled by her mother's reaction - silent tears, not anger and confusion. And what is even more puzzling is the card on her pillow when they return home:Will O. de Wisp, Gent. F.H.S.P. and Phillip R. T. Gibbet, Gent. F.H.S.P. K.Bith. REMOVALS. That night, Kay is woken by voices at her window: the voices of Will and Phillip, the Removers. But they are not human. And Kay shouldn't be able to see them. Except she can . . .
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Death Theory

Mankind’s greatest fear is also its greatest obsession. What awaits when we shuffle off the mortal coil of this world? We all have our beliefs based on faith or science, but both struggle to provide a tangible answer. Perhaps it is possible to prove the existence of the soul, to prove it goes on after death. Following the violent death of his parents, Jeff Granger seeks reassurance that they have moved on. After recording what he believes to be his mother’s voice at the site of the accident, Jeff’s obsession throws him into paranormal research. Realizing that most people are doing it just for fun, Jeff forms his own group. He is joined by Debbie Gillerson, a school teacher; Aaron Presley, a mortician; and Michael Pacheco, a grocery store manager. Even though they are all investigating the paranormal for very different reasons, they are all trying to fill an emptiness in their lives. The deeper they probe paranormal theory, the darker their results. The only way to truly test the ‘Death Theory’, as theorized by Aaron, is to monitor a person’s energy at the moment of death. Horrified by the immoral and unethical application, the group dismisses the theory. A darkness seems to follow their investigations and the police become involved. A former colleague of Jeff’s, a self-proclaimed demonologist, believes a demonic force is attached to the group. The police are not so sure. Evil comes in many forms as the small group is about to discover.
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Bitwise

An exhilarating crossover between memoir and argument demonstrating how computers and algorithms shape our understanding of the world and who we are. As we engineer ever-more intricate algorithms to translate our experiences and narrow the gap that divides us from the machine, we willingly rub out our nuances and our idiosyncrasies—precisely that which makes us human. Bitwise is David Auerbach's thoughtful ode to the computer codes and languages that captured his imagination as a child, and a reflection of how he's both experienced and written the algorithms that have come to taxonomize human speech, knowledge, and behavior — and compel us to do the same. With a philosopher's sense of inquiry and an engineer's eye, Auerbach recounts his childhood spent drawing ferns with the programming language Logo on the Apple IIe, his adventures in early text-based video games, his schooling as an engineer, and his contributions to instant messaging technology...
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Paint It Yellow

In 1981, unsuspecting NYC cabby Gabriel Brosa comes face to face with a mystery from his past. The revelation about his grade-school crush, Mandy, upends his life and sets him on a journey of self-discovery. Caught up in the choices he could have made with Mandy and memories of his college lover, Jennifer, Gabriel struggles to extricate himself from the grip of a haunting past. He is paralyzed by his own obsessive recollections, which soon threaten to destroy a budding romance with the beautiful, widowed Helene Hansen. Fellow cabby Sal's real-world outlook promises to set Gabriel free, but as Sal plunges into a search for a missing woman, his recklessness in the face of New York's criminal underworld could end in tragedy. Paint It Yellow explores the complexity of psychological experience, the power of love, and how the past can both consume and liberate us.
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