Donovan Campbell Read online




  TABLE OF CONTENTS

  Title Page

  Dedication

  Main Characters

  Part 1 - Eager

  Chapter 1

  Chapter 2

  Chapter 3

  Chapter 4

  Chapter 5

  Chapter 6

  Part 2 - New

  Chapter 7

  Chapter 8

  Chapter 9

  Chapter 10

  Chapter 11

  Chapter 12

  Chapter 13

  Chapter 14

  Chapter 15

  Chapter 16

  Chapter 17

  Part 3 - Fierce

  Chapter 18

  Chapter 19

  Chapter 20

  Chapter 21

  Chapter 22

  Chapter 23

  Chapter 24

  Chapter 25

  Chapter 26

  Chapter 27

  Part 4 - Grim

  Chapter 28

  Chapter 29

  Chapter 30

  Chapter 31

  Chapter 32

  Chapter 33

  Chapter 34

  Chapter 35

  Part 5 - Tired

  Chapter 36

  Chapter 37

  Chapter 38

  Afterword

  Acknowledgments

  Glossary of Military Terms

  About the Author

  Copyright

  This book is dedicated to the men of Joker One and

  to the parents, spouses, and fiancées of the fighters

  overseas. Those who wait at home have the hardest

  job in the military.

  Then the Lord answered Job out of the whirlwind, and said: “Who is this who darkens counsel by words without knowledge? Now brace yourself like a man; I will question you, and you shall answer me. Where were you when I laid the foundations of the earth?”

  —JOB 38:1-4

  And now abide faith, hope, love, these three; but the greatest of these is love.

  —1 CORINTHIANS 13:13

  MAIN CHARACTERS

  Sergeant Mariano Noriel— Joker One’s first-squad leader, a twenty-five-year-old Filipino immigrant with a feisty personality and can-do attitude. The unofficial second-in-command of the platoon.

  Sergeant Danny Leza —Joker One’s second-squad leader, a twenty-three-year-old Latino fluent in both English and Spanish. A quiet intellectual and one of Joker One’s ablest tacticians.

  Corporal Chris Bowen —Joker One’s third-squad leader, a twenty-year-old New Hampshire native and one of the best all-around Marines in the platoon. Three years younger than his squad leader peers because of numerous merit-based promotions.

  Corporal Brian Teague —Joker One’s first fire team leader, first squad, a twenty-one-year-old native of the backwoods of Tennessee. The platoon’s best shot and one of its most skilled Marines.

  Lance Corporal William Feldmeir—Member, first fire team, first squad, a twenty-year-old refugee from a series of foster homes. A narcoleptic whom Teague constantly supervised.

  Lance Corporal Todd Bolding—Member, second fire team, first squad. The twenty-three-year-old leader of Joker One’s mortar team, and the only African American in the platoon. Nicknamed “Black Man.”

  Lance Corporal Joe Mahardy—Radio operator, first squad. Twenty-year-old Mahardy had achieved academic honors at Syracuse University. Intelligent, tough, and talkative in equal measures.

  Private First Class Gabriel Henderson —Member, second fire team, first squad. Nineteen-year-old Henderson persevered through unexplained chest pains early on to become one of the most cheerful, well-loved members of the platoon. Nicknamed “Hendersizzle.”

  Lance Corporal Nick Carson— Third fire team leader, second squad. The biggest Marine in the platoon at six foot three and well over two hundred pounds. Twenty years old, he was strong, unselfish, and inhumanly tough.

  Private Josh Guzon —Member, second fire team, second squad. The shortest, stockiest Marine in the platoon at five foot four and one hundred and sixty pounds. Nicknamed “Gooch.”

  Private First Class Ramses Yebra —Radio operator, second squad. Twenty years old and the fastest Marine in the platoon, running three miles in under sixteen minutes. Tough, calm, and quiet, he was saddled with the radio shortly after joining Joker One.

  Gunnery Sergeant Winston Jaugan —Company gunnery sergeant, Golf Company. Known simply as “The Gunny” and responsible for the 180-man company’s logistics and training. A forty-something Filipino immigrant, the Gunny was the heart and soul of Golf Company.

  Captain Chris Bronzi —Commanding officer, Golf Company. Called “the CO” for short, the thirty-something Bronzi was responsible for everything Golf Company did or failed to do. The 2004 deployment to Ramadi was his first combat deployment.

  The Ox —Executive officer, Golf Company. The CO’s right-hand man. Worked with the Gunny on Golf Company’s training and logistics issues. With twenty-two months commanding an infantry platoon, the twenty-five-year-old Ox was the most experienced lieutenant in the company.

  Staff Sergeant —Platoon sergeant, first platoon, Golf Company. Joker One’s formal second-in-command, the twenty-nine-year-old Staff Sergeant theoretically worked hand in hand with the platoon commander to take care of the Joker One Marines.

  This list of characters features some of the main personalities from my platoon’s time in Ramadi, Iraq, throughout the spring and summer of 2004. Written from my limited perspective as a Marine lieutenant and a platoon commander, this book can pay only small tribute to so many, named and unnamed, who acted heroically overseas. During the writing, I consulted my patrol logs, my men, and my memory to help tell our story as accurately as possible. Any mistakes that have been made are unintentional and the inevitable by-products of the all-pervasive fog of war.

  ONE

  I found myself fascinated by the interesting geometric designs of the twisted iron rebar in front of me. For a time, my eyes traced each of the dark, thumb-thick strands where they spewed out of the cinder-block walls like the frozen tentacles of some monster from the myths of antiquity. I have no idea how long I spent engrossed in contemplation, because time in and around firefights is somewhat fluid, but eventually I tore myself away from profound admiration of the destruction in front of my eyes. It was difficult, this return to a reality that sometimes seemed more like a myth—or maybe a nightmare—but it was necessary, because the problem immediately at hand was all too real. If I ignored it for too long, I might get everyone around me killed.

  So I stepped back from the abandoned building’s wall and surveyed the floor around me. Somewhere in the various piles of newly created rubble scattered about the floor were pieces of the rockets that had just ripped through two feet of cinder block to explode inside my observation post (OP). I needed to find at least one of these pieces, preferably the base of the warhead, because this was the first time that my unit had been hit by rockets capable of doing this much damage. If I could find a piece, then we could figure out what kind of rockets these were, estimate what it would take to launch them, and predict how they would be used in the future. We could then effectively plan to thwart them and potentially save several lives, which was important to me because my job description was twofold: 1) save lives and 2) take lives. Not necessarily in that order.

  With these considerations in mind, I sifted diligently through the rubble until I found what I was looking for: a smooth black object, just a little larger than a hockey puck, with a half dozen or so holes drilled through it. Though the little puck looked fairly innocuous, I knew from hard-won experience that it was actually a thing of grea
t pain; it was the base of one of the rockets that had just struck us. Without stopping to think, I grabbed the thick circular object as firmly as I could, shrieked manfully, and then dropped it as quickly as I could. Even ten minutes after its firing, this part of the explosive warhead was still hot enough to sear my palm. Important safety lesson: When picking up a newly fired enemy rocket warhead base, allow proper time for cooling or handle it with gloves. I filed that one away with other lessons learned the hard way, right after “RPGs (rocket propelled grenades) that you need to worry about always make two booms” and “No one here is your friend.” We now lived in a bizarre world where explosions were so commonplace that we had ways of distinguishing the more from the less harmful and where little tips and tricks about proper expended rocket handling made perfect sense to collate, absorb, and pass on. The absurd had become our baseline.

  Ten minutes ago, though, the world was very simple, for it consisted solely of something that seemed like one gigantic explosion. Actually, it was three separate large explosions within half seconds of one another, but it’s fairly difficult to make the distinction when you’re lying on your back with your ears ringing. However, it’s fairly easy to think rapidly and incoherently, which was exactly what I was doing as I lay on my back, wondering whether my hearing would return this time, and, incidentally, what in the hell had just happened to me and my men.

  Time, I already knew, would answer the former question without any help from me, but as the lieutenant and the unit leader, it was my job to answer the latter one, and time in this case was working against me. If you’re a Marine lieutenant in a firefight, a situation that’s probably as good a proxy as any for hell, then it’s your job to figure out at least 50 to 70 percent of what is going on around you so that you can make intelligent decisions, which translate into good orders, which lead to focused, effective, and decisive action. This whole process needs to be rapid to be relevant, but if you’re too hasty, then you can lead your men to their deaths, all the while believing that you’re leading them to safety. It’s not an easy tension to manage on an ongoing basis.

  However, it can be done, and to do it well you must have absolutely no concern for your own safety. You can’t think of home, you can’t miss your wife, and you can’t wonder how it would feel to take a round through the neck. You can only pretend that you’re already dead and thus free yourself up to focus on three things: 1) finding and killing the enemy, 2) communicating the situation and resulting actions to adjacent units and higher headquarters, and 3) triaging and treating your wounded. If you love your men, you naturally think about number three first, but if you do you’re wrong. The grim logic of combat dictates that numbers one and two take precedence.

  After the explosions, I rose, ears still ringing, and grabbed for the radio handset. Once the black handset was pressed firmly against my ear, I pushed the button with my thumb and, as calmly as I could manage, informed headquarters that my eleven men and I had just been hit by several large rockets. There were probably multiple casualties, I said, and maybe some of us were dead, but I didn’t know just yet. I’d call back. Headquarters squawked something in return, but, with my hearing still questionable and one of our machine guns firing full bore inside the all-concrete building, I couldn’t understand a word, so I told HQ I’d be back in touch when I could hear again. Then I put the handset down and resolutely ignored it until I could sort out what was going on inside the old abandoned hotel that my eleven-man squad and I were using as an observation position.

  After five minutes of running helter-skelter through the thick dust that the rockets had kicked up, I found Sergeant Leza, my squad leader, and we conferred. Slowly the pieces of the attack came together to form a coherent picture: The massive explosion, which we assumed to be the rockets, had kicked off the insurgent assault. Seconds after their impact, one enemy from our southwest had fired an RPG at us but had missed, probably because one of my men had shot the insurgent as he took aim.

  Simultaneously, several enemies off our southeast flank had sprayed the building with AK-47 fire, and the two Marines covering that sector had returned fire with their M-16s. They were unable to tell whether they had killed anyone. We had also taken some fire from our direct north and south, and the Marines in those positions, including my medium machine gunner, had reciprocated in spades. They, too, were unable to tell whether their return fire had had any effect. For the most part it was all pretty routine, with only two small deviations.

  First off, directly across the street from our hotel, a car blazed furiously in an alleyway. I had seen burning cars before, but they were usually the result of either nearby bomb detonations or steady machine gun fire during particularly fierce combat. I had yet to see a burning car accompanied by a simultaneous rocket attack. I pushed the incongruity aside—the more important question was how the enemy had managed to attack us with such powerful rockets, which were almost certainly antitank weapons and definitely not man-portable. Ten minutes later, my first squad, patrolling in from the north, called in with an answer: The backseat of the burning car bore the clear remains of a homemade-rocket launcher, still smoldering inside. Our attackers had simply parked the vehicle in an inconspicuous place next to the gates of a house, hoping that we would lose track of the nondescript vehicle amid the hustle and bustle of the thriving marketplace area below us. When the rest of the assault was ready, a spotter within the crowd had launched the rockets with a cellphone call.

  The second small plot twist, however, was that no United States Marines were wounded or killed in this story, a very unusual thing for a Ramadi day in August 2004. In spite of their clever plan and their disciplined execution, our enemies had failed—we hadn’t stopped our mission for even a second. Indeed, we had probably winged at least one of our attackers, although it’s sometimes difficult to tell because most people don’t go down when you shoot them with our little .223 bullets. So on that day, I believed that God had been watching over us. Up to that point, even with the horrors I had witnessed, I retained my faith, if only barely. Every time events made me ready to throw in the towel, a small miracle happened—like antitank rockets missing our floor—or I saw something supernaturally beautiful in the actions of one of my Marines, and for one more day, it was enough to keep faith and hope alive.

  Now, nearly three years after that August day, those Marines and I have long since parted ways. Our time together in Iraq seems like someone else’s story, for there’s nothing in America even remotely similar to what we experienced overseas, nothing that reminds us of what we suffered and achieved together. And none of us have really been able to tell that story, not fully, not even to our families, because each small telling takes a personal toll. No one wants to suffer the pain of trying to explain the unexplainable to those who rarely have either the time or the desire to comprehend. So, many of us have simply packed our war away and tried hard to fit into normalcy by ignoring that time in our lives.

  But our story is an important one, and I believe that it’s worth telling truthfully and completely no matter what the cost. For seven and a half months, from March to September 2004, my company of 120 Marines battled day in and day out against thousands of enemy fighters in a city that eventually earned the title of Iraq’s most dangerous place, a city called Ramadi. Our story has been largely overshadowed by the two battles of Fallujah that bookended our deployment, battles in which the U.S. Marine Corps (USMC) brought the full weight of its combat power—jets, tanks, artillery, and so on—to bear on a city populated almost entirely by insurgent fighters. Fallujah I and II have probably been the closest thing to conventional fighting since Baghdad fell, and they’re a gripping story: intense, house-to-house combat between clearly defined foes—the Marines on one side, the jihadists on the other—with a negligible civilian population muddying the battlefield.

  We, by contrast, fought a much blurrier battle, a classic urban counter-insurgency, a never-ending series of engagements throughout the heart of a teeming city where
our faceless enemies blended seamlessly into a surrounding populace of nearly 350,000 civilians. These civilians severely limited the assets we could bring to the fight, negating entirely the artillery and air power that American forces invariably rely upon to win pitched battles.

  Thus my men and I usually fought on foot, street by street and house by house, using only what we could carry on our backs. Outnumbered and outgunned in nearly every battle, we walked the streets of Ramadi endlessly, waiting, tensely, for another enemy ambush to kick off. For us there was no end to the mission, no respite from the daily violence—for seven straight months we patrolled without ever having a single day off.

  Indeed, we never experienced anything even remotely resembling a normal day, and as I searched my memory and my diary for one to bring the reader into our world, the brief August rocket attack was the best I could come up with—nothing too terrible, just a standard day with a few little twists that made it slightly memorable.

  During our entire deployment, I prayed for something other than this standard day, for a respite from the unrelenting pace of combat, but a break never came. Instead, we fought and fought and fought until, on our return, one out of every two of us had been wounded—a casualty rate that, we were told, exceeded that of any other Marine or Army combat unit since Vietnam.

  However, our perseverance and our sacrifices paid off. Despite the determined attacks of the insurgents, Ramadi never fell entirely into their hands as had its sister city Fallujah, and we retained control of the key thoroughfares and all the institutions of government until we were relieved by other Marines. Three weeks thereafter, Central Command doubled the U.S. forces in Ramadi, then tripled them. In early 2005, the Marine Corps formally honored our efforts by giving the Leftwich award to my company commander (CO), Captain Chris Bronzi. With this award, the USMC officially stated that it considered Captain Bronzi its best combat company commander (and our company as its best combat company) for all of 2004, a year that included both Fallujah invasions.